Showing Tag: "maps" (Show all posts)

Changed maps format.. yet again!

Posted by Jay Michaels on Saturday, June 26, 2010, In : Maps 

Maps, maps, maps… I try one format and like it till I see something else that I like. All I really want is a simple, colorful map that gives the basic layout of the city or town. Added points of interest should be easy enough. I saw the current map format on some Middle Earth site last night and I decided to go that route. I was getting tired of creating each building in the city using AutoRealm. Don’t get me wrong, I like using Autorealm for more "close up" views of a certain area of the...


Continue reading ...
 

Flags, flags and more flags

Posted by Jay Michaels on Saturday, June 19, 2010, In : Ebonyr 
Well I think all the nations of Ebonyr has a flag now. I'm working on Coat of Arms for some of them. I've also created some new maps for the major cities. 

Continue reading ...
 

Level 2 map for "Into the Darkness"

Posted by Jay Michaels on Monday, June 14, 2010, In : Maps 
Just finished the 2nd level of the Visionventures module, Into the Darkness. I have the encounters and rooms partially written. I'm going to start sketching out level 3 in the next few days. 

 

Continue reading ...
 

New map for "Into the Darkness"

Posted by Jay Michaels on Thursday, June 10, 2010, In : Maps 
I was messing around with Autorealm tonight and came up with a cool map for the adventure module, Into the Darkness. I wanted a map that can be printed pretty easy with as little ink as possible. 

 
Continue reading ...
 

Ebonyr on Knightvisionstudios.com

Posted by Jay Michaels on Saturday, June 5, 2010, In : Ebonyr 
It looks like my web company, Yola.com, has updated some widgets and the WYSIWYG editor. So I decided to move the Ebonyr campaign setting back over to Knightvisionstudios.com vs. my Google Sites page. This way its all in one place and easy to navigate and update. I've added some new maps, nations as well as flags.

I'm also working on city maps using the Autorealm program.



Continue reading ...
 

Dungeon Level 1 Map

Posted by Jay Michaels on Sunday, May 16, 2010, In : VisionVentures 
We'll I had an extra couple of hours to kill today, so I started working on the level 1 dungeon map or "Into the Darkness". I'm going to use an arrow icon to show stairs up/down. Again, I used Paint Shop Pro to make this map.



Continue reading ...
 

"Into the Darkness" has started

Posted by Jay Michaels on Saturday, May 15, 2010, In : Maps 
I started fleshing out my notes for the next Visionventures module, Into the Darkness. This module will use the Swords & Wizardry core rules and be for 1st and 2nd level PCs.

The PCs will be tasked to explore and map an abandoned prison complex. I've created several maps to start out this adventure.


Prison complex surface map


Central tower map

Continue reading ...
 

Map for Border Scourge

Posted by Jay Michaels on Wednesday, April 7, 2010, In : Maps 
Well for the past week I've really been typing away on my new adventure module for Swords & Wizardry. Border Scourge will be a 1st level module involving wilderness, urban and underground adventuring. I wanted to go really old school TSR with my maps going forward. I use Paint Shop Pro for my graphics and Fractal Mapper 8 for some editing. Let me know what you think.



Continue reading ...
 

The City of Ebros

Posted by Jay Michaels on Sunday, March 14, 2010, In : Maps 
For the past 2 weeks I've been working within Fractal Mapper 8 on a new city map. I've had this program for about 2 1/2 years and really havent explored all of its function. The city is probably to big for the Ebonyr campaign setting. I may take several sections of the city and create a city that can be used for Ebonyr. If you have any questions or comments use the blog comments or email me.


Continue reading ...
 
 
Make a Free Website with Yola.